dimanche 30 décembre 2007
Helios - Sunflow Distributed Rendering
By olivS, dimanche 30 décembre 2007 at 16:00 :: Blender tutorials
Helios enables the distributed rendering of 3D models building on open source technologies that are all 100% pure Java. The rendering engine is Sunflow with the distributed computations managed by the JGrid service-oriented Grid system that uses the Jini technology as its base. This is what is written on the homepage of the project. Puzzled? This simply means that using this piece of software, you will be able to enslave numerous computers from your own private network into an efficient Render Farm.
Using boids, it is easy to set animations with some prey/predator-like behaviour to some extend. In these cases, using Spherical Fieds emitters with negative Strength (repulsive, predators) or positive Strength (attractive, preys) will be quite easy and effective. Moreover, using the Die on Hit option (in the Extras panel) would prove useful also, when a predator successfully reaches a particle.
Ce didacticiel réunit des informations de base sur la compilation par vous-même de Blender à partir des sources SVN (ex-CVS).






