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Monday, October 12 2009

Texturing landscapes according to slopes

Texturing landscapes according to slopes is a challenge by itself if you are not aware of all the subtleties lying deeply within Blender. Of course, it might sound difficult even with the following guidelines ; if so, you might be interested in reading my tutorial about Using stencils with Blender.

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Friday, December 28 2007

Setting a prey-predator relationship using Boids particles

Using boids, it is easy to set animations with some prey/predator-like behaviour to some extend. In these cases, using Spherical Fieds emitters with negative Strength (repulsive, predators) or positive Strength (attractive, preys) will be quite easy and effective. Moreover, using the Die on Hit option (in the Extras panel) would prove useful also, when a predator successfully reaches a particle.

This tutorial is designed for Blender 2.46 and supplements Blender 2.46's release Logs about Boids particles systems. You need a SVN version of Blender to use it! Special thanks go to Janne Karhu for all the cool tips he provided me, both for the documentation and this tutorial.


Usage of Boids for a prey-predator simulation

For Blender: 2.46

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Monday, August 13 2007

How to solve Blender's smoothing problems

The messages on Blender forums and boards are countless about smoothing problems. Most of the time, the users report black blotches on the surface of their models, while using the Set Smooth on them. This article is not a tutorial. It's more a discussion, a collection of observations and know-how. It is intended for beginners, but seasoned users could also find it valuable in their own attempts (as ressource or reference) to help beginners. Isn't the community about helping each other, after all?

For Blender: 2.44 - Japanese version available(jp)

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