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Saturday, July 17 2010

Vector Blur usage with Blender

Vector Blur is an interesting solution to go beyond the limitations of regular Motion Blur. It relies on the Composite Nodes Editor to perform. But even if the Nodes Editor could look intimidating at first glance, it's in fact very easy to set up. This short tutorial will go through the basics steps for enhancing your renders (both stills and animations) with good looking motion blur.

Thanks to Vector Blur, the red sphere stays in focus almost all time, but the background gets blurred because of the camera movement.

For Blender: 2.50 Alpha 2 and better

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Friday, July 16 2010

Your first simple animation, step by step

Making animations can sound very intimidating, but it is often easy, even for beginers to make their very first animation without great harassment. This tutorial is there to show you how to do it.

For Blender: 2.50 Alpha 2 and better

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Saturday, July 10 2010

Ambient Occlusion and Indirect Lighting


Global illumination is a very popular method for lighting three dimensional scenes. Unfortunately, most of the methods are very slow and requires lots of ressources. Ambient Occlusion is a method for simulating global illumination, while keeping a respectable ratio between results and computing times.

02-ao-el-4passes.jpg

For Blender: 2.50 Alpha 2 and better

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